Level
9th
Casting Time
1 Action * Ritual
Range/Area
25 ft.
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect

This spell requires a DC15 Intelligence or Wisdom check with disadvantage to successfully cast.

When cast as a full ritual, this spell freezes time for the caster and up to 4 creatures within range for 10 minutes relative to the caster. During stopped time, the caster and chosen creatures can move and act freely. Gravity does not affect objects or creatures who are stopped by the spell, but will affect those who aren’t. Anything they affect during stopped time will happen all at once after time resumes (an item or creature suspended in the air will fall, a creature that was punched will receive the damage, etc).

If cast hastily (as a combat action), the spell freezes time for the caster for 6 seconds relative to the caster. During this time, enemies do not get attacks of opportunity on the caster and the caster receives advantage on all attack rolls.

* - 10 minutes or Action. If cast as a 10 minute ritual, lasts for 10 minutes relative to the caster. If cast as an action, lasts for 6 seconds relative to the caster

Previous Versions

Name Date Modified Views Adds Version Actions
1/19/2022 4:08:26 AM
1
1
1
Coming Soon

Available For: Warlock (Legacy) Wizard (Legacy)

Anorak2023

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