The caster weaves their charcoal in front of them like drawing a landscape, seemingly melding the foreground and background together. The caster choses a spot in range to place a 30 foot cube to distort. Creatures of the caster's choice inside the cube when the spell is cast must make an Intelligence saving throw or have disadvantage on attack rolls, dexterity saving throws, and have its movement speed halved. Creatures who fail their saving throws also do not know their position in relation to the cube, forcing them to move in a random direction as if under the Confusion spell, should the creature decide to move. Creatures who move into the cube for the first time, or start their turn there must make a saving throw. A creature who leaves the cube is no longer under its affects, unless they enter it again.
* - (charcoal)
Level
5th
Casting Time
1 Action
Range/Area
30 ft.
(30 ft. )
Components
S, M *
Duration
Concentration
10 Minutes
School
Illusion
Attack/Save
INT Save
Damage/Effect
Combat (...)
Comments