Choose a creature you can see within range and shadowy arms of necromantic energy reach up from the ground in a 5' radius around it. The target must make a Constitution saving throw. On a failed save, the target takes 3d8 necrotic damage and is drawn one foot under the surface of whatever terrain it rests upon, its lower extremities held fast by the shadowy arms for the duration. On a successful save, the target takes half damage and breaks free of the arms. For each turn that the target begins while in the spell's area of effect, the target must make additional Constitution saving throws or suffer the spell's effects.
The target is drawn completely under the terrain if it drops to 0 hit points, or if its height is less than the number of feet it has been drawn under the surface.
A remove curse spell cast on the area where the target disappeared under the surface will disinter the body.
At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
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