Level
2nd
Casting Time
1 Action
Range/Area
200 ft. (20 ft. )
Components
None *
Duration
Instantaneous 1 Hour
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Restrained
  • Web Shot

 

  • On impact a mass of thick, sticky webbing explodes outwards. The webs fill a 20- foot cube from that point for the duration. The webs are difficult terrain and lightly obscure their area.
  • Each creature that starts its turn in the webs or that enters them during its turn must make a Dexterity saving throw. On a failed save, the creature is restrained as long as it remains in the webs or until it breaks free.
  • A creature restrained by the webs can use its action to make a Strength check (DC 18). If it succeeds, it is no longer restrained.
  • The webs are flammable. Any 5-foot cube of webs exposed to fire burns away in 1 round, dealing 2d4 fire damage to any creature that starts its turn in the fire.
  • After firing, a user must spend 1 full action to reload the Rifle.
  • 3 Charges

The webs are flammable. Any 5-foot cube of webs exposed to fire burns away in 1 round, dealing 2d4 fire damage to any creature that starts its turn in the fire.

* - (a bit of spiderweb)

Spell Tags: Control

Available For: Sorcerer (Legacy) Wizard (Legacy)

AnimeNightwing

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