You call on the forces of nature to erode the creations of mortals. Choose a construct, an object, or a structure within range that fits within a 15-foot cube. At the DM’s option, longer, narrower objects can be affected. If a construct is chosen, it takes 1d8 damage per round at the start of its turn while the spell lasts. Each round, the damage increases by 1d8. A successful Constitution saving throw reduces the damage by half for that round.
If an object or structure is chosen, it degrades, gradually at first, then more quickly in later rounds, becoming brittle and unable to stand under its own weight, eventually collapsing.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the size of the cube you can affect increases by 5 feet per spell level above 6th.
Adapted from Magic of Faerûn (3e).
Comments