Level
2nd
Casting Time
1 Action
Range/Area
40 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic

You target a creature within range.  The creature must make a Constitution saving throw or take 2d8 necrotic damage, taking half as much on a successful save.  You gain temporary hit points equal to the damage dealt.  If this spell reduces a creature to 0 hit points, you regain hit points equal to half the damage you dealt, in addition to the temporary.

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Warlock (Legacy) - The Fiend (Legacy)

Harmonica37

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