Level
Cantrip
Casting Time
1 Special
Range/Area
Touch
Components
None
Duration
Special
School
Enchantment
Attack/Save
None
Damage/Effect
When you cast a spell that forces other creatures to make a saving throw, you can protect some of those creatures from the spell’s full force. To do so, you choose a number of those creatures up to your Charisma modifier (minimum of one creature). A chosen creature automatically succeeds on its saving throw against the spell.
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