A blast of necrotic energy forming a line 20 feet long and 5 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 2d8 force damage and becomes cursed on a failed save, or half as much damage on a successful one and is not cursed. The curse ends if it is not triggered within 1 minute.
The first time a target cursed by this would take damage from another spell, the target takes an additional 2d8 force damage, and they are no longer cursed.
If this spell is still in effect when a target cursed is subjected to a spell that does not deal damage, this curse still ends.
When you cast this spell at 3rd level or higher, for each spell slot higher than 2nd the curse damage increases by 1d8 force damage.
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