Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
(30 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Force
Make a ranged spell attack against an enemy creature of your choice and hurl an orb of red light at them. On hit, the creature takes 1d6 force damage, additionally, it must make a Constitution saving throw against your spell save DC, if it fails, it takes an additional 2d6 necrotic damage and you choose up to three creatures within 30 feet of the creature to heal 1d4 damage to (you may choose the same creature multiple times.)
At higher levels. When you cast this spell using a spell slot of 2nd or higher level, the damage on a save fail increases by 1d6 and the healing increases by 1d4 for each slot level above 2nd.
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