You point at a medium sized course or larger you can see in range of you, the corpse then violently explode in a shower of blood, bone, and flesh.
Each creature near the corpse must make a CON saving throw. A target takes 6d6 necrotic damage, and is considered poisoned, or half as much damage on a successful one.
Once a corpse explodes it my not be selected again as a valid target for this spell.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6, for each slot level above 3rd. When when using a 5th level spell slot, one additional corpse in range my also be selected to explode as well. When when using a 7th level spell slot, three additional corpses in range my also be selected to explode as well. When when using a 9th level spell slot, five additional corpses in range my also be selected to explode as well. The same corpses my not be selected multiple times.
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