As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell’s range, otherwise the spell fails. On a hit, the target suffers the attack’s normal effects. It must make a Constitution saving throw against your spell save DC or be unable to speak except falteringly, preventing them from casting spells that require verbal components or using abilities reliant on speech. They are unable to cast speak properly until the start of your next turn.
At 5th level, the melee attack also deals 1d8 lightning damage to the target. This damage increases by 1d8 at 11th level and 17th level.
* - (a weapon )Hey! What's with the little "LK's" thing?
I'm so glad you asked! To keep my homebrew creations separate from official material in my collections, I mark everything I mark with "LK's," which keeps it sorted separate from everything else and lets everyone I'm playing with know that this isn't RAW material, especially if I'm sharing for a campaign I'm playing in. This is something I'm slowly implementing to my already published homebrew on the site as well, giving everyone who uses my content the same heads-up. It also marks this as something I've made by attaching my online initials to the content.
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