Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
Ranged
Damage/Effect
All

You harden and weaponize bits of your anatomy (such as feathers, scales, claws, nails, etc.) launching them as projectiles.  Roll a ranged spell attack.  On a hit the target takes 1d8 damage (work out which type with your DM, based on what body part you use).  You can add your STR mod to the damage per damage dice rolled, at the expense of -2 HP also per dice rolled.

This spell increases at 5th (2d8), 11th (3d8), and 17th (4d8) level.

* - (A bit of self anatomy)

Spell Tags: Damage Combat

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Wizard (Legacy) - School of Transmutation (Legacy) Blood Hunter - Order of the Profane Soul (INT)

TomeOfTheDms

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