Level
4th
Casting Time
1 Action
Range/Area
300 ft.
Components
V
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Teleportation

You teleport a up to a Large creature within 60ft that you can see from their current location to any other spot within range. They arrive at exactly the spot desired. It can be a place you can see, one you can visualize, or one you can describe by stating distance and direction, such as "200 feet straight downward" or "upward to the northwest at a 45- degree angle, 300 feet."

The target makes a Dex save against your Spell DC or Falls through the trap door

If they would arrive in a place already occupied by an object or a creature, they take 3d6 force damage, and the spell fails to teleport them.

Spell Tags: Teleportation

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Paladin (Legacy) - Oath of Vengeance (Legacy)

Angelrider93

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