Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
Ranged
Damage/Effect
Force

When cast, the target makes a Strength(Athletics) check or Dexterity( Acrobatics) Check against your spell DC . On a failure, the object will fly from the target’s grasp up to 10 feet in a random direction determined by the Dungeon Master and takes 1d4 force damage At higher levels.

 

For every level higher than 2nd, the damage increases by 1d4 of force damage. (lvl 3 + 5feets; lvl4+1d4..)

 

Available For: Wizard (Legacy)

GeniusAkira

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