Level
7th
Casting Time
3 Actions
Range/Area
100 ft.
Components
S, M *
Duration
5 Days
School
Illusion
Attack/Save
None
Damage/Effect

Created by crime lord Zyl Silverhand in order to eliminate foes in person, this spell is a modified and lesser version of Mirage Arcane. First, the caster identifies a given area that this spell is cast in, being up to 100 feet from any given point within one cubic mile of the location. On the first round of casting, nothing happens. On the second round, an illusionary shell of Adamantine roughly five feet thick is summoned in the given area and shape. Creatures with truesight are not affected by this phase of the spell. If the creature does not have truesight, they take 18D10 fire damage as per the Player's Handbook values for lava submersion. In addition to this, spring loaded adamantine spikes will deal 1D6 piercing damage to the target and pin them in place to the softer interior lining of temperature-resistant mithril. On the third round, creatures with truesight are also affected by the spell's damage via automatic triggering of the caster's Illusionary Reality class feature. If the target requires air to breathe and does not escape within a time equal to the number of rounds multiplied by the target's constitution plus two, their hit points will drop to 0 immediately as per the Player's Handbook rules on suffocation. The only way to avoid being hit with this spell is to move out of the given area in time. This spell's area of effect cannot and will not be changed via the Malleable Illusion class feature. This spell cannot be avoided via saving throws. Incorporeal creatures or creatures immune to the given types of damage will not be affected by this spell.

* - (Arcane focus - will be consumed upon use)

Available For: Wizard (Legacy) - School of Illusion (Legacy)

Vyctorill

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