Level
6th
Casting Time
1 Action
Range/Area
Self
Components
S
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

You draw on volatile strands of time to accelerate your magic temporarily. For the duration, you cast Cantrips with a casting time of 1 action as a bonus action. Additionally, casting a spell as a bonus action does not prevent you from casting another spell of any level on your turn as an action. When you do cast a second spell on a turn as either an action or bonus action, there is a 5% chance the magic malfunctions, and the spell fails to cast (any slot or resouce required is still expended).

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

DakSon_Gaming

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