Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Until Dispelled or Triggered
School
Transmutation
Attack/Save
None
Damage/Effect

Drovin is back at it with a brand new wacky spell that messes with the fabric of space and time, purely because he can. You may be wondering what Drovin's Back Track does, well it is a rather simple spell, one that allows the user to take on all sorts of perilous jumps and situations without the need of worrying for their own safety. Once this spell has been activated your current place in time and space is held, or saved, how ever you want to say it, you are then free to move how ever far you want or not, its up to you, but as soon as you take any form of damage no matter how small or large it is, you will be returned to the previous mark in time and space, returning to that exact spot, in whatever state (and level) you were when you activated it

side note from Drovin himself: hey you weirdos that found my book, be careful when using this spell as I have found myself in some rather awkward situations when using this spell, nothing is worse than forgetting you cast it then stubbing your toe two countries over, always remember to dispel the spell if you didn't get hurt when you originally activated it.

Previous Versions

Name Date Modified Views Adds Version Actions
1/30/2022 10:55:03 PM
8
0
1
Coming Soon

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

JiggyKegto

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