Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
You channel your fighting spirit into an aura that you form into a powerful ball of bright blue energy that you launch from your hands at a target 30 ft away from you. The target must make a Dexterity saving throw taking 3d4 damage of a damage type of your choosing (force, necrotic, or radiant).
This damage increases to 4d4 at 11th level, and 5d4 at 18th level.
* - (A piece of stone, metal, or crystal that was damaged in combat.)
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