Level
1st
Casting Time
1 Action Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

You create a fortified, entrenched area. The area consists of up to six 5-foot cubes which must be connected to each other on at least once side, and the tops of which must be level with the surface of the ground. It can bend and twist as you desire, but must fall within these overall size restrictions. It takes 5 feet of movement to enter the trench, and creatures who enter the trench receive the benefit of full cover while prone, or 3/4s while standing.

* - (A hand shovel, or similar tool)

Available For: Bard (Legacy) - College of Valor (Legacy) Bard (Legacy) - College of Swords Bard (Legacy) - College of Creation Cleric (Legacy) - War Domain (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Forge Domain Cleric (Legacy) - Grave Domain (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Sorcerer (Legacy) - Divine Soul Sorcerer (Legacy) - Clockwork Soul (Legacy) Wizard (Legacy) - School of Abjuration (Legacy) Wizard (Legacy) - School of Transmutation (Legacy) Wizard (Legacy) - Bladesinging (Legacy) Wizard (Legacy) - War Magic Fighter (Legacy) - Eldritch Knight (Legacy)

Caius_Marcius_Nasica

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