Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Self
Components
S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Movement

Your jump distance is doubled for the duration of the jump.

* - which you take when you use any amount of movement to jump

Spell Tags: Movement

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

ObsidianHoax

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