you summon a unnatural spectre of death and command it to possess your victim, draining its life force from it and leaving it a unnatural husk. nothing is left but a corpse on the ground. the corpse turns into a sludgy mess and pools into the ground.
you deal 1d8 damage to a creature you can see
Ghostly Necrotion follows the standard spell cantrip leveling up system of 5th, 11th and finally 17th.
on a succesful save the creature of choice takes no damage.
on a failed saved the creature takes full damage and cannot be healed by spells or other means and cannot regenerate hit points for 1 round.
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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