Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
As part of casting this spell, you attempt to grapple a creature within your reach otherwise this spell does nothing. If successful, roll 3d8. If the total equals or exceeds the creature’s current remaining hit points, it falls asleep. While you maintain concentration on this spell and continue the grapple, you roll the dice again adding a cumulative additional 2d8 on each of your turns, causing the creature to fall asleep if the total result of the dice ever equals or exceeds the creature’s remaining hit points. The creature remains asleep for an hour or until it takes damage or another creature uses its action to rouse the sleeping creature.
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