When you fall in battle and you reach 0 hit points, your soul leaves it body and enters the container you used for the spell's material component. While your soul inhabits the container, you are aware of your surroundings as if you were in the container's space. You can't move or use reactions. You cant return to you body till the next dawn, when the spell will reanimate your body bring back to life. When you are returning you must make three straight D20 rolls and make at least two to make sure the process was not harming in any way to your body or soul.
Damages may include : Maddness From the DMG, -1 to a ability score, or anything the DM chooses
If the container is destroyed, your soul immediately is sweet into the void and no spell other than "True Resurrection" can bring you back.
When the spell ends, the container is destroyed.
At higher level the DC for the save goes down 1 ever level higher starting DC 10
* - ((a gem, crystal, reliquary, or some other ornamental container worth at least 500 gp) )
Comments