Level
2nd
Casting Time
1 Action
Range/Area
120 ft. (15 ft. )
Components
V, S, M *
Duration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing

You create a spear wall on ground that you can see within range. Until the spell ends, a magical spear wall fills up space up to 15 feet in width, 5 feet in length, and 5 feet in height. Any creature in the spear walls space when you cast the spell must succeed on a Dexterity saving throw or take 2d8 piercing damage. A creature must also make the saving throw when it moves into the spear wall's space for the first time on a turn or ends its turn there. A creature ending its turn in the spear wall has its movement reduced to 5 feet for their following turn.

The spear wall counts as difficult terrain, has an AC of 15+the spell level used to cast it above  level, and has hit points equal to 4d6+spell casting modifier, as well as resistance to piercing damage..

 

* - (a handful of wood shavings)

Spell Tags: Damage Control

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Knightrouz

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