You manipulate the properties and shape of a creature's flesh. This includes changing density, shape, color, volume, softness, sensitivity, body part location, and chemical composition. This spell does not allow you to add or take away mass, change a creature's race, or change their size category. You can, for instance make someone's arms bigger and denser, which would make them stronger, but that mass has to be taken from a different part of the body. Additional examples include making their skin softer or rougher, more or less sensitive (by shifting nerves around or modifying them), changing the skin's color, moving body parts into different places, and changing what chemicals get secreted in their sweat or other fluids. This spell cannot be used to disconnect or destroy body tissue, but the spell can inflict damage by moving flesh away from certain body parts. The type of damage and the amount is at the DM's discretion. For a body part to be altered, it must be exposed and able to be directly touched (You can't move internal organs, muscle, bones, vessels, or nerves unless an injury has exposed them).
An unwilling creature may make a Constitution saving throw, resisting having their body altered on a success.
Comments