Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
Melee
Damage/Effect
Necrotic
With the weapon used as the material component for this spell, you strike out at a creature you can touch. Make a melee spell attack against the target. On a hit, the creature takes 3d6 blood damage and is bleeding for the duration.
At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends on the target.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage from the attack increases by 2d6.
* - (a piercing weapon)