Level
1st
Casting Time
1 Bonus Action *
Range/Area
Touch
Components
M **
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
You can switch the places of an object that you are holding with something of roughly the same size, however it must not be outside of a 10ft circular range.
You can also switch places with any create roughly the same size as yourself so long as it is within 5ft of yourself or you are physical contact.
You must be able to see both of the objects that are being swapped.
This action counts as a bonus action in combat, however if used outside of combat the caster must succeed on a Sleight of Hand check or else the target notices.
* - which you take when an opponent would land a hit on you, when you are being grappled or when the ** - (Must require an object about the same size as what is being swapped)
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