Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
8 Hours
School
Abjuration
Attack/Save
CHA Save
Damage/Effect
Radiant

You seal an object no larger than 10 ft. in any dimension with divine power. 

When you cast this spell, you can choose any number of creatures you can see. Any creature other than the ones you designate that willingly touches the target must make a Charisma saving throw. The target takes 4d6 radiant damage on a failure, or half as much on a success.

A creature that fails its saving throw becomes bound to your vision - at any time before the spell ends, you can choose to close your eyes and gain vision as if you were looking through the creature's eyes. At the end of each hour, the creature may repeat its saving throw, ending the effect on itself on a success.

If you cast this spell on the same object for a year and a day, the effect becomes permanent on the object, and the material component for the spell is consumed.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 per level of spell slot above 2nd.

* - (a holy symbol worth at least 100 gp)

Spell Tags: Utility Warding

Available For: Cleric (Legacy) Druid (Legacy)

Solar_Bun_Bun

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