Level
6th
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S
Duration
Concentration 10 Minutes
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force

You create an immobile curtain of snapping, serpent-fanged jaws shaped of pure force. The wall appears within range and lasts for the duration. You can make a straight wall up to 100 feet long, 20 feet high, and 5 feet thick, or a ringed wall up to 60 feet in diameter, 20 feet high, and 5 feet thick. The wall provides three-quarters cover to creatures behind it, and its space is difficult terrain.

When a creature enters the wall's area for the first time on a turn or starts its turn there, the creature must make a Dexterity saving throw. On a failed save, the creature takes 12d4 force damage. On a successful save, the creature takes half as much damage. You can move through or remain within your own whirl of fangs without taking damage.

Adapted from 3.5e Serpent Kingdoms sourcebook.

Spell Tags: Damage Control

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Dung1e

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