Level
1st
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding
A swirl of blood magic connects you and the creature that attacked you. You gain resistance to all damage from the attack. The creature attacking you then takes the same amount of damage you do.
* - which you take when you are hit by an attack or targeted by the magic missile spell
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Posted Feb 25, 2019so does the damage continue ie it triggers on the initial attack, you get the resistance and the resistance stays until the end of your next turn but if you get attacked by someone else later in the round, do they also take the same half damage?
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Posted Feb 25, 2019I designed it to be specifically only against the one attack.