Level
2nd
Casting Time
1 Minute
Ritual
Range/Area
Touch
Components
V, S, M *
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
You invoke a horrifying ritual of blood magic, causing a new arm to grow on a humanoid of your choice from the bone you use to cast this spell.
The creature can use the arm appendage to make an unarmed melee attack as a bonus action. The attack deals 1d10 plus the target’s strength modifier bludgeoning damage when it hits.
Additionally, the creature now has a climb speed equal to its walking speed and has advantage on all strength ability checks while the arm remains in place.
When this spell ends, the flesh surrounding the bone that was used deteriorates over 1 round, leaving behind the bone. This spell ends early if the arm is removed from the body.
* - (The bone of a humanoid creature, which the spell consumes)
-
View User Profile
-
Send Message
Posted Feb 25, 2019it would be really funny if cast on an enemy the caster would be able to control the new appendage, being able to attack its new body, wrestle weapons out of the hands of the new body or steal a component pouch from an enemy spellcaster. maybe this could be a different spell or maybe a new spell feature when casting at a higher level