Level
2nd
Casting Time
1 Minute Ritual
Range/Area
Touch
Components
V, S, M *
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect

You invoke a horrifying ritual of blood magic, causing a new arm to grow on a humanoid of your choice from the bone you use to cast this spell.

The creature can use the arm appendage to make an unarmed melee attack as a bonus action. The attack deals 1d10 plus the target’s strength modifier bludgeoning damage when it hits.

Additionally, the creature now has a climb speed equal to its walking speed and has advantage on all strength ability checks while the arm remains in place.

When this spell ends, the flesh surrounding the bone that was used deteriorates over 1 round, leaving behind the bone. This spell ends early if the arm is removed from the body.

* - (The bone of a humanoid creature, which the spell consumes)

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

spenbeard

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