Level
1st
Casting Time
1 Bonus Action Ritual
Range/Area
60 ft. (60 ft. *)
Components
S, M *
Duration
Special
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire

This spell enchants a projectile that creates a column of superheated plasma  extending  60 feet long (12 inches) by 5 feet wide (1 inch) from the point of detonation..

Everything caught in this area takes 1d6 fire damage (1/2 if saved). Everything caught with in 5 feet (1 inch) of the outside edge of the blast takes 1/2 damage (zero damage if saved)

If the projectile isn't fired before the end of the casters next turn, it self detonates in a random direction..

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

* - (Projectile (arrow, bolt, stone, spear), a tiny ball of bat guano and sulfur)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Artificer - Artillerist

ConcreteDragon

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