Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect

You attempt to influence the mind of a creature in the process of making a weapon attack. The creature must make a Wisdom saving throw against your Save DC, losing the entire attack action, including any multi-attack, on a failure. If they succeed on the save you still impose disadvantage on the entire attack action.

* - which you take when you see a creature within 60 feet of you making a weapon attack

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

VitaVonDoom

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