Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft. (30 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect

This spell causes all moisture near the earth's surface to instantly freeze, causing jagged pillars of ice to jut up from the ground. Roll a Dexterity saving throw against the spellcaster's spell save DC, on a failed save all creatures within range take 6d6 cold damage and those who failed will be likewise frozen to the spot, immobilizing them. On a successful save take half damage and you are not immobalized. Regardless of the save the ground within the area becomes difficult terrain.

Latin: "Veniant Spiritus Glaciales! Extentantur Aeri! Tundram et Glaciem, Loci Noctis Albae! Crystallizatio Tellustris!"

English: "Come, Spirits of Ice! Spread Forth into the Air! Tundra and Glacier in the Realm of White Night! Frozen Earth!"

Available For: Wizard (Legacy)

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