Your music controls the volume of the reality around you. When you cast this spell, choose one of the following effects:
Crescendo: All sound created within range is doubled in volume. When a target inside the spell's radius takes thunder damage, they take additional damage equal to 1d6 plus your spellcasting ability modifier. All creatures within the spell's radius make Dexterity (stealth) checks at disadvantage. The area moves with you and is always centered on you. You can use an action to change the effect or dismiss the spell.
Decrescendo: All sound created within range is reduced by half. Every creature in this area gains resistance to thunder damage and gains advantage on Dexterity (stealth) checks inside the radius. The area moves with you and is always centered on you. You can use an action to change the effect or dismiss the spell.
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