Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
You play a hypnotic melody that attracts nearby creatures. Each creature of your choice that can hear within range must make a wisdom saving throw. If a creature fails the saving throw, it must use its next action to dash towards you by the safest available route.
This spell has no effect on a creature that is immune to the charmed condition.
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