Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
V, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Damage
As pat of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normals effects, and an arcane echo of your weapon follows your swing. The target can use its reaction to avoid the strike, or it takes 1d8 force damage.
This spell's damage increases when you reach higher levels. At 5th level, the melee attack deals an extra 1d8 force damage to the target, and the damage the creature takes from the echo increases to 2d8. Both damage rolls increase by 1d8 at 11th and 17th level.
* - (A weapon)
Comments