A scorching jet of hellish flame fueled by your hatred and spite 20 feet long and 5 feet wide erupts from your hands. Each creature within range must make a Dexterity saving throw. A creature takes 3d8 fire damage on a failed save, or half as much damage on a successful one.
If a creature with a physical body has its hit points reduced to 0 or less due to Demonfire the creature burns to ashes and cannot be revived. When this spell is cast, if the caster would have no remaining spells slots after the spell is completed, this spell cannot be countered and its damage cannot be reduced.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 and its range increases 5 feet for each slot level above the 3rd.
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