You conjure up a wave of acid that crashes down on an area within range. The area can be up to 30' long, up to 10' wide, and up to 10 feet tall. Each creature in that area must make a Dexterity saving throw. On a failure, a creature takes firstly 6d4 bludgeoning damage and 6d4 acid damage, is knocked prone and is covered in acid until the end of its next turn or until a creature uses its action to scrape or wash the acid off itself. On a success, the victim takes half the initial damage and is not prone nor is covered in acid residue.
A creature covered in acid takes 6d4pts of damage at the end its turn.
At Higher Levels: When you cast this spell using a spell slot of 7th level or higher, the initial acid damage, initial bludgeoning damage, and the damage from the acid covered victim in the sequential turn are all increased by 2d4pts cast above the 6th level spell slot.
* - (A lemon slice)
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