Upon usage, this spell can enchant any kind of blade. In order to do so, spread the blood of the weapons wielder on the blade and cast the spell.
upon being enchanted, the blade is now considered magical, and can shoot beams. These beams reflect a glowing spirit like image of the blade, which is propelled outward with a swinging motion. The beam has the exact same stats as the blade, except it does radiant damage and has a disadvantage of -1 for damage. The enchantment lasts for 5 minutes or until the wielder is below 3/4’s hp.
At level 5: spell lasts 10 minutes or until user is below 1/2 hp.
At level 10: spell lasts forever, unless user is brought below 1/2 hp.
At level 15: spell lasts forever, unless user is brought below 1/2 hp, then enchantment is temporarily disabled until the wielder is brought back to over 1/2 health. (No need to recast)
At level 20: enchantment is permanent no matter what.
* - (Blood from self. )
Comments