Level
2nd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning

A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into a ball of electrical arcs. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 4d4 lightning damage on a failed save, or half as much damage on a successful one.

The lightning can travel through metal and deal 1d4 extra damage to creature in armour.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Previous Versions

Name Date Modified Views Adds Version Actions
2/10/2022 7:48:20 PM
0
0
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Coming Soon
2/15/2022 5:37:34 PM
0
0
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Coming Soon

Spell Tags: Damage

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Genie Artificer (Legacy) - Artillerist (Legacy) Artificer (Legacy) - Battle Smith (Legacy)

Subzero_Glitch

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