Level
2nd
Casting Time
1 Action
Range/Area
150 ft.
(20 ft. )
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning
A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into a ball of electrical arcs. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 4d4 lightning damage on a failed save, or half as much damage on a successful one.
The lightning can travel through metal and deal 1d4 extra damage to creature in armour.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
Previous Versions
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2/10/2022 7:48:20 PM
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Coming Soon
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2/15/2022 5:37:34 PM
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Coming Soon
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