Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S
Duration
Concentration
1 Round
School
Abjuration
Attack/Save
Melee
Damage/Effect
Combat
You ready your wielded weapon to counter melee and ranged attacks ,including evocation spells, until your next turn. If you are attacked before your next turn and your hit points do not fall below 0, roll an attack on your attacker with advantage if they are within range of your wielded weapon.
Any attacker has disadvantage on attack rolls made against you while this spell is active.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/18/2022 12:58:29 AM
|
4
|
1
|
1.0
|
Coming Soon
|
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