Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V, M *
Duration
Concentration
10 Minutes
School
Enchantment
Attack/Save
None
Damage/Effect
This spell causes the casters eyes to give off a dim glow and grants advantage on perception, insight and investigation checks during the duration of the spell.
Once during the duration of this spell you can choose a single creature you can see. That creature makes a wisdom saving throw ,on a failed save the caster knows one of the creatures ability scores. On a successful save the creature is immune to this effect for 24 hours.
* - (10 GP of glass beads )
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