Level
8th
Casting Time
1 Action
Range/Area
Self (120 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You unleash a wave of both positive and negative energy that either ravages or replenishes the vitality of those in a 120 foot long and 10-foot wide line from you in a direction you chose. For each creature in range, you can choose one of the following effects.

  • An affected creature regains 8d8 hit points. This effect has no effect on undead or constructs.
  • An affected creature must succeed on a Constitution saving throw or take 8d8 necrotic damage on a failed saving throw, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a 9th level spell slot, the extra damage and healing increases by 1d8.

* - (a black diamond)

Spell Tags: Damage

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

OryxTheKing

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