With this ability, you become a more potent vessel for your god. For this reason, your god/patreon can take over your body for 1 minute. However, in order for this to occur, 3 terms must be met
1. No one in the party shall come to harm by the god inhabiting your body.
2. if any magic other than cantrips are used, they cannot be used again until a long rest & the spells can only be used once
3. After the take over ends roll 2D10 of damage to self for health loss, since takeovers are incredibly potent and powerful it drains your life.
Spells other than Cantrips do 2X damage, if a NAT 20/crit is hit it does 3X damage.
The health that is lost due to the Take over can not be regained until a long rest
Previous Versions
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2/22/2022 12:37:24 AM
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6
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1
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Coming Soon
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