Level
5th
Casting Time
1 Minute
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Creation

To cast this spell you must have a special bond with the dead person when it was alive. This spell creates an undead servant like animate dead spell. But different from that spell your spell imbues the target with a foul mimicry of life, raising it as a living creature with a will of it's own. The target becomes alive and looks like when it was alive. It has it's own old mind and soul. The reanimated corpse can talk and also understand the languages it knows before it died.

When you reanimate this person, it's in game statics stays the same, it cannot level up. It has the same game statics as the last time it was actually alive. If this person was a spellcaster when it was alive, it can still cast spells when it is reanimated but it can't learn any new spells.

This reanimated person is friendly to you and your allies. This creature gets it's own turns in fights. Though you can decide what action the creature will take and where it will move during its next turn. Also if you don't command this person, it uses it's own mind and instincts as it is alive. 

The creature is under your control for 24 hours, after the spell ends this person's soul leaves the body and the body ruterns to being just a skeleton once more. To maintain this person's form for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends. If this reanimated person is killed, it transforms back to skeletons. You can reanimate this person after 24 hour.

For the duration of this spell, the reanimated person gains these following traits;

- It gains immunity to poison, necrotic and psychic damage.

- It gains immunity to  being frightened, charmed, poisoned and exhausted.

- It no longer needs to breathe or eat.

- It gains resistance to bludgeneoning, piercing and slashing damage from nonmagical weapons.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you animate or reassert control over two additional undead creatures for each slot level above 5th. Each of the creatures must come from a different corpse or pile of bones.

* - (Skeleton of the person)

Spell Tags: Creation

Available For: Cleric (Legacy) Warlock (Legacy) Bard (Legacy) - College of Spirits (Legacy) Cleric (Legacy) - Life Domain (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Cleric (Legacy) - Twilight Domain Sorcerer (Legacy) - Shadow Magic (Legacy) Wizard (Legacy) - School of Conjuration (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Wizard (Legacy) - School of Transmutation (Legacy)

BerenTuncalp

Comments

Posts Quoted:
Reply
Clear All Quotes