Level
2nd
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Debuff
Choose a creature that you can see within range. The target must make a Wisdom saving throw. On a failure, the creature is forced to scream at the top of their lungs for the duration of the spell (if the creature cannot scream or otherwise produce loud noises, the spell fails). While screaming, the creature cannot cast spells that require verbal components or hide. At the end of each turn, the target may repeat their saving throw to end the effect early.
Previous Versions
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2/26/2019 7:30:22 PM
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2/28/2019 10:41:31 PM
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Posted Mar 12, 2019A note about the inspiration for this spell:
One of the people in my Adventurer's League group has been playing a warlock of the Great Old One named Carl Smith. Carl is the regional HR manager for Eldritch, inc., and really has no business being in a group of adventurers. He also has a habit of letting out a high-pitched scream when frightened. This spell allows him to weaponize this tendency by forcing others to scream the way he does.
Comments are welcome.