Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Necromancy
Attack/Save
INT Save
Damage/Effect
Deception (...)

The creature touched gains an aura which causes undead to see it as one of their own and ignore it, as long as it takes no actions to harm them. Skeletons and zombies and other such mindless undead are automatically affected. Other types of undead are allowed to make an Intelligence saving throw the first time they notice a creature protected by this spell. If successful, they see through the shroud and may act normally. When a creature protected by this spell harms an undead creature, the creature harmed is no longer fooled, and all other undead creatures who witness the act are allowed to immediately roll a new saving throw to end the effect for them.

* - (flesh or bone from an undead creature)

Spell Tags: Exploration Deception

Available For: Wizard (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy)

CM_

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