Level
7th
Casting Time
1 Action
Range/Area
200 ft.
Components
None
Duration
Concentration
School
Evocation
Attack/Save
None
Damage/Effect
You cast a beam of water out of your hands dealing 7d12 radiant damage on a succesfull save an half as much on a failed. You can keep the beam going but its costs an action to move it. You can move your beam, 10 feet each turn. Although if you take damage the spell ends
This spell does an extra d12 for every higher lv spellslot you use
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