Level
2nd
Casting Time
1 Action
Range/Area
120 ft. (40 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Control (...)

You slow time around up to six creatures of your choice in a 40-foot cube within range. Each target must succeed on a wisdom saving throw or be affected by this spell for the duration.

 

An affected target feels like their energy is being sucked from their body. For the duration of the spell the affected targets movement is reduced by half, and they can't take reactions. On its turn the target can use either it’s action or bonus action but not both. Regardless of the creature’s abilities or magic items, it can’t make more than one melee or ranged attack during its turn.


If the creature attempts to cast a spell with a casting time of 1 action, roll a d20. On a 15 or higher, the spell doesn't take effect until the creature's next turn, and the creature must use its action on that turn to complete the spell. If it can't, the spell is wasted.

* - (a pinch of sand and a small broken hourglass)

Spell Tags: Control Debuff

Available For: Wizard (Legacy) - Chronurgy Magic

Cheeto_jesus666

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